
a maximum of 9,000 soldiers), can fight on the front line of the battle with 3 units (preferably artillery) in the rear. In the end game, in Mountains for example, only 3 regiments (e.g. Frontage: The number of units that can engage in combat are limited, which varies over time as technology is researched.It can therefore be advantageous to send an enormous force into battle, so long as they quickly move into a safe supply limit territory when the battle is over. Note, however, that armies do not suffer attrition during combat.

Therefore, armies should be built to a size using the Supply map mode to ensure any region they occupy will not be below their supply limit.

Thus, infantry in the second line serve no purpose in combat until they get into the first line. This is necessary because artillery (and later airplanes) are the only units that can occupy the second line of frontage and still engage in combat. Specifically, armies should have an even mix of infantry and artillery. Unit Composition: As a general rule, a mixed army will produce the most successful results. 1.4 Unit selection in Heart of Darkness.1.3 Unit selection Before a Heart of Darkness.1.2 Faction-level organization and mobilization strategy.
